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1. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CCP Rattati wrote: scrambler is high skill? keep charged and spam at short range, give me a break I agree, the Scrambler needs a nerf. But not necessarily by the charged & spam. The biggest problem about the scrambler : - The Mod cont...
- by Killer's Coys - at 2015.03.28 19:41:00
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2. Does 85% seem like a bit much? - in Feedback/Requests [original thread]
CCP Rattati wrote: yes 85% of speed, not reduced by 85% Good job Rattati. So bored to try to cut people but they run back fatser than you in front...
- by Killer's Coys - at 2015.03.07 20:40:00
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3. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
Minmatar assault is broken at the moment. I get it, so I'm not raging at all. That's not normal with that fit you can : 1) Have +500hp armor and strafe almost like a scout 2) have the same hitbox as the caldari scout 3) tanking to +850eHP with...
- by Killer's Coys - at 2015.03.03 20:20:00
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4. Give The Commando A Grenade Slot! - in Feedback/Requests [original thread]
tritan abbattere wrote: Francois Sanchez wrote: No commandos don't need grenades Stop asking for that, people that play commando since the beginning of 1.8 know that what we need is the same modules than the sentinels and more speed (and a ...
- by Killer's Coys - at 2015.03.01 19:51:00
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5. Give The Commando A Grenade Slot! - in Feedback/Requests [original thread]
Commando have 2 light weapons. Commando have a good reload bonus. Commando have an incredible damage bonus. Commando don't need grenades. Do you imagine a minmando with swarm luncher + AV grenade ? lol Commano need to be buffed, but not with gre...
- by Killer's Coys - at 2015.02.28 22:13:00
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6. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
Adipem Nothi wrote: +1 Slot + PG/CPU + Speed (just a little) Adding the 3 will break the commando and make it OP Just do 1 (or even 2) of the changes. I'm for +speed and +PG/CPU
- by Killer's Coys - at 2015.02.24 20:43:00
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7. Optional bonus to cal logi idea! - in Feedback/Requests [original thread]
For me the perfect buffing for caldari logi - buff cpu - create a shield regen tool and give to the cal logi a range bonus
- by Killer's Coys - at 2015.02.23 20:06:00
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8. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Commando have 2 lights Heavy have heavy weapons Scout have cloak Logi and assault have modules. That's how I see it. And if we take the same way, what would be the slot layout (for example) for the gallente assault? Sta 1/3 Adv 2/3 Pro 2/4...
- by Killer's Coys - at 2015.02.19 11:33:00
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9. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Wtf I'm dreaming or you wanna need the assault? At the all levels assault is one of the most balanced thing in this game. Assaults have the correct slots pg cpu and ehp, but aren't OP. And the slot progression in really good as it's at the mom...
- by Killer's Coys - at 2015.02.18 14:32:00
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10. Improved Cal and Gal assault bonuses - in Feedback/Requests [original thread]
2 month ago Rattati said "the probably futur Caldari assault bonus will be kick reduction (or charge time reduction)" Ho baby We do are still waiting
- by Killer's Coys - at 2015.01.26 20:57:00
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11. Several ideas about logis - in Feedback/Requests [original thread]
Hi, First, I want to apologize for my bad English. I've been wainting for a logistics change (for hotfix charlie) but after the 1.10.2, there's nothing yet... I wanna propose several things for logi, because I think thy're a bit UP during the b...
- by Killer's Coys - at 2015.01.02 11:40:00
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12. Improve Amarr Movement Speed - in Feedback/Requests [original thread]
http://s3.amazonaws.com/kym-assets/photos/images/original/000/131/351/eb6.jpg?1307463786
- by Killer's Coys - at 2015.01.02 11:22:00
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13. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
The-Errorist wrote: Basically a revival of this thread . Trello card to vote on . Having the same vehicle minimum damage to cause shield recharge pause system added for infantry would be great. That threshold should be around 10 damage and s...
- by Killer's Coys - at 2015.01.01 11:50:00
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14. To Rattati: customizing APEX suits. - in Feedback/Requests [original thread]
The only thing you want (to customize APEX) is to have a BPO roto with the BPO stuff you want. In this way Apex would become OP. So, no. Quote: you can run a real proto suit and put whatever you like on it +1
- by Killer's Coys - at 2015.01.01 11:46:00
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15. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
CCP Rattati wrote: there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of ...
- by Killer's Coys - at 2014.12.30 21:29:00
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16. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Armor Repair Gallente Proto Assault 0 Complex Rep = 2.5 HP/s 1 Complex Rep = 11.88 HP/s 2 Complex Rep = 21.25 HP/s 3 Complex Rep = 30.63 HP/s 4 Complex Rep = 40.00 HP/s 5 Complex Rep = 49.38 HP/s Shield Recharge Caldari Pro...
- by Killer's Coys - at 2014.12.16 08:41:00
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17. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: To balance shields, just a few small changes would go a long way. 3. Give Minmitar suits recharge delays lower than the current Caldari ones (except scouts, which should just switch delays between Min and Cal), buff rech...
- by Killer's Coys - at 2014.12.15 21:22:00
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18. A idea for the HMG - in Feedback/Requests [original thread]
http://i1.kym-cdn.com/photos/images/original/000/131/351/eb6.jpg Or the basic HMG becomes the Alex one ? .....
- by Killer's Coys - at 2014.12.13 20:11:00
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19. [Request] revival of vk.1 and vk.2 assaults - in Feedback/Requests [original thread]
BL4CKST4R wrote: Killer's Coys wrote: I really like this idea! And add a skill in the tree after racial suits Something like 1) Caldari medium frame 2) Caldari assault 3) Caldari specialized assault I imagine the things like that : The...
- by Killer's Coys - at 2014.12.08 13:07:00
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20. [Request] revival of vk.1 and vk.2 assaults - in Feedback/Requests [original thread]
I really like this idea! And add a skill in the tree after racial suits Something like 1) Caldari medium frame 2) Caldari assault 3) Caldari specialized assault I imagine the things like that : The "vk.0" have the same slots (***) as the tra...
- by Killer's Coys - at 2014.12.08 11:44:00
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